Tag Archives: story games

Ladies’ Night, Open Play, and Technicolor Dreams 2013!

24 Sep

Instead of pummeling you with posts I’m going to unload all of the neat things coming up all at once. Ready? Here we go!

RSGpdx Ladies’ Night

6pm – 10pm

Tuesday, September 25th

A&L Sports Pub

5933 NE Glisan St.

As usual, this is a game night by women, for women (and other gender minorities). On the menu tonight is The Adventures of Baron von Munchausen (a game of tall tales and bullshitting), Bacchanal (a game of lust an voyeurism), and the ever famous Fiasco (a game of high ambition and poor impulse control). So tell or bring your lady gamer friends or soon-to-be lady gamer friends, grab a drink and go nuts!

https://www.facebook.com/events/521849587901170/

RSGpdx Open Play

6pm – 10pm

Tuesday, October 1st

Guardian Games

345 SE Taylor St.

You guys know the drill! We have a killer line up this time: Carolina Death Crawl (a Southern Gothic of destruction and debauchery), Serpent’s Tooth (a game about the effects of power on the powerful, and their fall from power), selections from the Misery Index (empathy building games about human suffering), and Kaitou Legacy (a game about master thieves and their great ambition). It’s going to be one of the most exciting sessions we’ve ever had!

https://www.facebook.com/events/529535717125827/

And finally, the largest event Play Out Loud has ever put on…

1172695_565920166807591_222666384_o

TECHNICOLOR DREAMS 2013

8am Saturday October 4th –

8pm Sunday October 5th

Portland Abbey Arts

7600 N Hereford Ave.

You have no idea how excited I am for this. There is a lot of info, so I’m going to copy it over from the facebook event. I hope to see many old friends there, and make even more new ones!

Technicolor Dreams is bigger, better and badder than it was last year! Now we have two days for exploring alternative story mediums and creating stories spontaneously through play. Get ready to dive deep, do something new, and blow your mind into a whole new plane of consciousness!

You will find all kinds of non-digital, in-person group games centered around a shared storytelling experience. This includes story games, theater games, pervasive games and even old school roleplaying games. But you don’t need to know a thing about any of it. Each activity is suitable for beginners and newcomers from all walks of life. All you need to do is show up with the willingness to try something new and see where it takes you.

This is what all this awesome is going to cost you.
Sat + Sun $15
Sat Only $10
Sun Only $8

You can pay at the door or in advance. Links coming soon!

But, if this would be a burden for you, all you have to do is write to Tayler at playoutloudpdx@gmail.com and tell us about it. We can go from there.

Along those lines, you are more than welcome to help pay somebody else’s way by chipping in a little extra.

For your convenience, the event is broken up into slots, with breaks for lunch and dinner:

Saturday 10/5
9am – 1pm
2pm – 6pm
8pm – 12pm

Sunday 10/6
10am – 2pm
3pm – 7pm

When you arrive, there will be sign up sheets for different activities for each slot. Just sign up and you are good to go! There will be no pre-registration for activities.

As details about specific games come in we’ll post about them so you can salivate all the while. Please keep in mind that as things come into focus the details may change just a bit. So stay tuned!

EXPLORE, ENRICH, ENJOY!

A few things to keep in mind as you have the time of your life:

Mind the neighbors. Quiet hours are 10pm – 7am. Just don’t make a ruckus outside and you’ve got nothing to worry about.

We can have alcohol in this space, but a Portland Abbey Arts staff member has to open it, and they have to charge a small opening fee.

There are kitchens and we can use them!

You are expected to clean up after yourself everywhere and always. Especially in the kitchen.

People of all experience levels, ethnicities, races, creeds, ages, body types, sexual orientations and gender identities are welcome. We are committed to providing a safe and friendly environment for all participants, and we expect everybody to uphold these values.

We will be accepting donations for next year’s event if you feel so inclined to make such a contribution.

Weekend Admission (Sat + Sun), $15:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=DWGR4DWKMTDXE

Saturday Admission (Sat Only), $10:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=72MQDKPWYN7QL
Sunday Admission (Sun Only), $8:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Y43A7AT39VBCC
Saturday Dinner (All other meals provided in admission), $5:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=7CWM3C62R6FSU

And the games so far!

RPGs/Story Games:
Fiasco, Tremulus, 1001 Nights, Drinking Quest, Dog Eat Dog, Serpent’s Tooth, Mouse Guard, Rouge 417, Montsegeur 1244, Kingdom, The Wildlings, Paper Tigers, PULSE, Willdling Tales, A Penny For My Thoughts, Touch, Norwegian Style, Get On Your Knees, Number One

Theater Games/Jeepform:
The Upgradem, The Gepeto Project, The Mother, No Way Out, Double Life, Without, Robin’s Friends

https://www.facebook.com/events/416437835136380/

Open Play 53: RSGpdx’s Second Birthday!

11 Sep

6pm – 10pm

Tuesday, September 17th

Guardian Games

345 SE Taylor St

Wow, it’s been another year! So much has changed since our first Birthday Bonanza last September. We are fortunate enough to have lots of new faces and many familiar friends. It’s a growing family, that’s for sure.

Since Technicolor Color Dreams is just around the corner, these event will not be the over the top no holds barred that last year’s birthday party was. However, we have several critically acclaimed story games ready to go (see below) and we’ll be doing a potluck of snacks and sweets, so there will be plenty of merriment going around.

By now you know what to expect from RSG events, so here is what we have in store for you this time!

Archipelago

Archipelago:
Archipelago is a game styled after Ursula K. LeGuin’s «Earthsea» books. It is a game of grand destinies, that at the same time has time to dwell on the details of plants, words, everyday lives. It is a game that is about great conflicts, but at the same time treats its characters’ stories with respect. It is not a steel framework, but a spider web of thin threads creating subtler stories.

This game works best if you play it slow. Sometimes, the best thing to do is wait a little and see how things unfold. Ged stayed with Ogion for years, learning about the old language, the names of flower petals and bugs. There’s time to let the characters evolve.

Breathe in. Breathe out. Take your time.

http://norwegianstyle.wordpress.com/2009/07/04/archipelago-ii/
microscope
Microscope:
Humanity spreads to the stars and forges a galactic civilization…

Fledgling nations arise from the ruins of the empire…

An ancient line of dragon-kings dies out as magic fades from the realm…

These are all examples of Microscope games. Want to explore an epic history of your own creation, hundreds or thousands of years long, all in an afternoon? That’s Microscope.

You won’t play the game in chronological order. You can defy the limits of time and space, jumping backward or forward to explore the parts of the history that interest you. Want to leap a thousand years into the future and see how an institution shaped society? Want to jump back to the childhood of the king you just saw assassinated and find out what made him such a hated ruler? That’s normal in Microscope.

You have vast power to create… and to destroy. Build beautiful, tranquil jewels of civilization and then consume them with nuclear fire. Zoom out to watch the majestic tide of history wash across empires, then zoom in and explore the lives of the people who endured it.

Mock chronological order.
Defy time and space.
Build worlds and destroy them.

This weeks history… the dawn of man!

http://www.lamemage.com/
SKEWQR
SKEW:
In SKEW the players guide a single protagonist from the ordinary world to a bizarre alternate reality. Will the protagonist understand this new world? Will the players? Do we understand the ordinary world as it is? Perhaps you will answer these questions and more, perhaps not. Perhaps you will find answers to questions unasked along the way.

SKEW is a surreal science fiction role-playing game that gets right to the point.

http://www.tao-games.com/skew/

Ready, Set, Game PDX is brought to you by Play Out Loud. Play Out Loud serves Portland with spontaneous shared storytelling activities featuring non-mainstream games. Learn more athttp://www.facebook.com/playoutloudpdx.

Open Play 52: Dog Eat Dog, Fiasco, Fanfic

30 Aug

Welcome to Ready, Set, Game PDX Open Play!

Ready, Set, Game PDX is an easy story gaming event. All you have to do is show up and play a game. You don’t need to bring anything other than the desire to play and the willingness to try something new. Absolutely everybody is welcome! No experience necessary! You are free to invite anybody and everybody; just make sure you RSVP. That helps us make sure everybody has a good time.

A story game is a game where the players create a narrative as a product of play. You might recognize a few things from other tabletop games, but the difference here is that you spontaneously make a collaborative story with the other players. There are always several different ones to choose from, so odds are good there will be one that’s just right. A description of each of the scheduled games will be posted as comments, so check ’em out!

At 6:00 we kind of loosely gather socialize for a bit. Please, just relax and chat! At 6:15 we all come together as a group and the facilitators introduce their games. At that point players sign up for whichever game they want and get down to business.

Last time we were in the back, and this seemed to work pretty well, but please share your thoughts!

Technically we have the space until 10:00, but we try to get games wrapped up around 9:30 or so. After the games, all who wish to do so go out for drinks and banter at the Speakeasy Tavern on 6th & Taylor. As usual, everybody is welcome!

Here is what we have this week!
Dog Eat Dog
Dog Eat Dog:
Dog Eat Dog is a game of colonialism and its consequences. As a group, you work together to describe one of the hundreds of small islands in the Pacific Ocean, defining the customs of the natives and the mores of the outsiders arriving to claim it. One player then assumes the role of the Occupation force, playing their capable military, their quisling government, and whatever jaded tourists and shrewd businessmen are interested in a not quite pacified territory. All the others play individual Natives, each trying in their own ways to come to terms with the new regime. The game begins when the war ends. Through a series of scenes, you play out the inevitably conflicted relationship between the two parties, deciding what the colonizers do to maintain control, which natives assimilate and which run amok, and who ends up owning the island in the end.

Dog Eat Dog’s system is light and easy to learn, designed for play with people who may not have seen or heard of roleplaying games — but with a token economy that eventually reverberates through every action your character takes, charging every choice with the possibility of death or assimilation. At the end of each scene, the Occupation judges the Natives according to a set of Rules that describe the relationship between the two parties, fining them or paying out tokens; the Natives, in turn, determine how the Rules change according to the events that happen in play. The setting is defined during play with input from all players.

http://liwanagpress.com/dog-eat-dog/
web_fiasco
Fiasco:
Maybe some dude from youth group talked you into boosting a case of motor oil, but now your cousin is dead in a swamp and you killed him. Maybe you and your girlfriend figured you could scare your wife into a divorce, but things went pear-shaped and now a gang of cranked-up Mexicans with latex gloves and a pit bull are looking for you.It seemed like such a good idea at the time.

Fiasco is inspired by cinematic tales of small time capers gone disastrously wrong – inspired by films like Blood Simple, Fargo, The Way of the Gun, Burn After Reading, and A Simple Plan. You’ll play ordinary people with powerful ambition and poor impulse control. There will be big dreams and flawed execution. It won’t go well for them, to put it mildly, and in the end it will probably all go south in a glorious heap of jealousy, murder, and recrimination. Lives and reputations will be lost, painful wisdom will be gained, and if you are really lucky, your guy just might end up back where he started.

Fiasco is an award-winning, GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It’s like making your own Coen brothers movie, in about the same amount of time it’d take to watch one.

Playbook TBA!

http://www.bullypulpitgames.com/games/fiasco/
fanfic
Fanfic:
Fanfic is a tabletop game for collaboratively creating erotic fan fiction – naughty fan-created stories inspired by existing works of fiction – and it aims to do it badly. You will explore the deepest sexual desires of characters from your favorite books, television shows, movies and video games.

Fanfic strives to emulate everything that is quirky and ultimately endearing about fan fiction. Bodice ripping. Stilted dialogue. Awkward turns of phrase. Improbable coupling. What better way to learn to do it right than to do it oh so wrong?

http://fanficgame.com/

Ready, Set, Game PDX is brought to you by Play Out Loud. Play Out Loud serves Portland with spontaneous shared storytelling activities featuring non-mainstream games. Learn more athttp://www.facebook.com/playoutloudpdx.

Open Play 50: Tremulus, Witch: the Road to Lindisfarne, Psi.Run

30 Jul

Welcome to Ready, Set, Game PDX Open Play!

Ready, Set, Game PDX is an easy story gaming event. All you have to do is show up and play a game. You don’t need to bring anything other than the desire to play and the willingness to try something new. Absolutely everybody is welcome! No experience necessary! You are free to invite anybody and everybody; just make sure you RSVP. That helps us make sure everybody has a good time.

A story game is a game where the players create a narrative as a product of play. You might recognize a few things from other tabletop games, but the difference here is that you spontaneously make a collaborative story with the other players. There are always several different ones to choose from, so odds are good there will be one that’s just right. A description of each of the scheduled games will be posted as comments, so check ’em out!

At 6:00 we kind of loosely gather in the “Blue Area” of Guardian Games and socialize for a bit. Please, just relax and chat! At 6:15 we all come together as a group and the facilitators introduce their games. At that point players sign up for whichever game they want and get down to business.

Technically we have the space until 10:00, but we try to get games wrapped up around 9:30 or so. After the games, all who wish to do so go out for drinks and banter at a nearby establishment. As usual, everybody is welcome!

Here is what we have this week!
tremulus_800x6001
Tremulus:
Tremulus is a storytelling game of Lovecraftian horror where you take on the role of a person who has been destined to live an interesting life, one touched by blood and bile, dark revelations, and horrible sacrifice.

The weight of the world is upon your shoulders as you strive to drive back the darkness threatening to drown it out.

For four erstwhile investigators.

http://www.kickstarter.com/projects/1227949612/tremulus-a-storytelling-game-of-lovecraftian-horro
witch
Witch, the Road to Lindisfarne
It is the year of our Lord 1350 and an unholy plague sweeps across our beloved Britain. Measures have been taken to contain and eliminate it, but still families must surrender their mothers, fathers, sons and daughters to the mass graves.

They say that one in three have been marked for death. But marked by whom? Are the sick being punished for their sins by God?

No. This foul curse is the work of the Devil and his wicked agent, the Witch.

The people pray for an answer and now within the great city of London, the source of the vile plague, God may have given it. A woman has been taken prisoner by the Church after confessing the use of Witchcraft to bring the blight upon us.

Three days have passed since then and during this time the heads of the Church have been in consultation without rest. Today they emerged and gave their counsel.

The woman must be taken in a caged cart to the Holy Island of Lindisfarne. Once there, an ancient ritual will be performed to cleanse this land of her and her black plague.

It will take two weeks to reach the site, but as the sun breaks the horizon on the Sabbath then the Witch will face her absolution.

This is the story of that journey.

http://www.ukroleplayers.com/witch/
PsiRun
Psi.Run:
Whoever’s after you, you know one thing: they will stop at nothing to capture you and you’ll stop at nothing to stay free. The holes in your memory vie for attention with your startling abilities – stay one step ahead of the Chasers long enough to answer your questions, and hope your psychic powers don’t go wild.

They took your life.
You got away.
They want you back.
Run!

http://nightskygames.com/welcome/game/PsiRun

Ready, Set, Game PDX is brought to you by Play Out Loud. Play Out Loud serves Portland with spontaneous shared storytelling activities featuring non-mainstream games. Learn more athttp://www.facebook.com/playoutloudpdx.

Open Play 47: Kagematsu, Hollowpoint, Wushu Open, Bhaloidam

17 Jun

6pm – 10pm

Tuesday, June 18

Guardian Games

303 SE 3rd Ave at Pine St

 

I am sad to say that a long time member of our Community, Mark Wyler, will be leaving Portland at the end of this month. So, we are sending him off with style after the game. Even more reason to join us!

 

The drill:
6:00pm – Chit chat, socialize, make merry.
6:15pm – Introduce the games and facilitators, facilitators will have the sign up sheets. Then, game on!
9:30pm – Drinks at Belmont Station, one last hurrah for Mark.

 

And for the games!

kagematsu_cover_jsh3

Kagematsu:
Kagematsu takes place in Japan, 1472, in and around a small unnamed village. This period was known as the Onin no Ran, and it was a time of internal strife. Most of the village’s men have gone off to war, leaving the women, children, elderly, and infirm to fend for themselves. Now a dangerous threat casts its shadow over the village, and without a defender, its people are almost certainly doomed.

Enter Kagematsu, a wayward samurai fleeing a troubled past. Here is a defender, if only he can be swayed from his course. So it is that several young women conspire among themselves to win his affections…

One player (a woman, by the text’s demands) will portray Kagematsu, and the remainder will play the women who seek Kagematsu’s attentions.

http://kagematsu.wordpress.com/
hollowpoint-title
Hollowpoint:
Hollowpoint is a role-playing game that uses a novel engine to generate fast on-the-fly violent action at the drop of a hat, brought to you by the award-winning developers of Diaspora. It’s ideally suited to a single evening’s play and encourages regular character death because, hey, this shit’s dangerous.

http://www.vsca.ca/Hollowpoint/
wushu_1024_jsh
Wushu Open:
Wushu Open is a game that would not take it anymore. A game that stood up against all these negative modifiers, penalty dice, fumbles and fun-killing limits. Here is a game that stood up. Wushu Open is not only able to cope with the wild over-the-top action of modern action movies, it encourages such stuff in a mechanical way. In this, Wushu Open is a rather generic game and rules set. You can as well apply it to western action as eastern action, military action, cartoon action, space action or whatever action.

Wushu Open is not about gear, character advancement, combat rounds, strategy, weapons, tactics, rules-lawyering, experience points, power-gaming, wound levels or fingernail-biting outcomes, that depend on a single die roll. And most of all it is not about emulating »realism« in role-playing games. Wushu Open doesn’t care about encumbrance, frost burn or falling damage, it deals with »realism« in the only way it knows, with reckless action. So really, it is about the fast moving action, man. It’s all about the action.

http://danielbayn.com/wushu/
bhaloidam-logo-med
Bhaloidam “Super Dysfunctional”:
You’re a team of superheroes with a contract to protect Megaopolis. Sadly – between sky-high insurance premiums, inflated contractor budgets for repairing damages done by the team, and ever-increasing support-staff salaries – this highly-coveted contract barely covers operational expenses, let alone pays the supers a living wage. So, you’re forced to seek endorsements in order to live the lifestyle to which you’ve become accustomed. Unfortunately, in order to land the good endorsements, you must stand out as an exceptional member of your team.

So now, with Megaopolis under threat, you must balance working _with_ your team to fulfill your contract, while making sure you grab enough of the limelight to pay your mortgage next month.

http://www.bhaloidam.com/

Ready, Set, Game PDX is brought to you by Play Out Loud. Play Out Loud serves Portland with spontaneous shared storytelling activities featuring non-mainstream games. Learn more athttp://www.facebook.com/playoutloudpdx.

Open Play 46: Nicotine Girls, Kobolds Ate My Baby, Out of the Blue

1 Jun

6pm – 10pm

Tuesday, June 4

Guardian Games

303 SE 3rd Ave at Pine St

The drill:
6:00pm – Chit chat, socialize, make merry.
6:15pm – Introduce the games and facilitators, facilitators will have the sign up sheets. Then, game on!
10:00pm – Any and and all who wish go out for drinks and/or banter, at one of the nearby establishments. Let’s talk about it.

And for the games! We are expecting one or two more games, but so far we have…

nicotinegirlslogo
Nicotine Girls:
Plain and simple, nicotine girls is a roleplaying game of teenage, lower-income girls looking for happiness. Each of you will play a girl with hopes, dreams, problems and fears. This will be a game about their chaotic and at times fair, but often totally unfair, lives.

You can find the complete rules through the link below.

http://www.halfmeme.com/nicotinegirls.html

512luylInEL._SL500_SS500_
Kobolds Ate My Baby:
It’s not your fault that Kobolds are gourmets. It’s not you fault that King Torg (All Hail King Torg!) is hungry. It’s not your fault that the tastiest thing a Kobold has ever eaten is sweet baby! And it’s defineatly, not your fault that Kobolds are the most incompetent, reckless, and accident prone race to ever crawl out of a cave. But it is your problem…

King Torg (All Hail King Torg!) needs you – yes, you – to go out to the nearby human town and bring back the freshest, tastiest, plumpest human babies you can find – or, the King will be eating you (and Kobold’s pretty darn tasty.)

Kobolds Ate My Baby! Super Deluxx Edition is the all new Beer and Pretzels Role-Playing Game! You and your friends take on the roles of Kobolds (short, furry cannon fodder with a penchant for gluttony and mayhem). Your mission is to raid towns and villages in search of the most delectable of Kobold treats – Babies! Along the way, you will learn forbidden magicks, face fearsome chickens, worship the Big Red God, die Random Horrible Deaths, and cook your friends for dinner!

http://www.koboldsatemybaby.com/

buddy cop
Out of the Blue:
‘Out of The Blue’ is a game designed for three players, designed to emulate a classic “buddy cop” movie. One player takes on the role of the Veteran, another plays the Rogue, while the third takes on the role of the city and its people: The Beat. The cops have one week to solve the case and prove the Rogue’s capabilities, while making sure that the Veteran survives long enough to retire.

Ready, Set, Game PDX is brought to you by Play Out Loud. Play Out Loud serves Portland with spontaneous shared storytelling activities featuring non-mainstream games. Learn more at http://www.facebook.com/playoutloudpdx.

Open Play 44: Serpent’s Tooth, Love in the time of Seid, Dread

6 May

6pm – 10pm

Tuesday, May 7

Guardian Games

303 SE 3rd Ave at Pine St

The Breakdown
6:00pm – Chit chat, socialize, make merry, be humans at each other.
6:10pm – Introduce the games and facilitators, facilitators will have the sign up sheets.
6:15pm – Game on!
10:00pm – Any and and all who wish go out for drinks and/or banter, probably at the Green Dragon.

The Games

serpentstooth
Here is how this works:
6:00pm – Chit chat, socialize, make merry.
6:10pm – Introduce the games and facilitators, facilitators will have the sign up sheets.
6:15pm – Game on!
10:00pm – Any and and all who wish go out for drinks and/or banter, probably at the Green Dragon.

Games!

Serpent’s Tooth:
A dying monarch…a star quarterback…the CEO of a dot-com empire…

Serpent’s Tooth is a tabletop game where you and your friends create a story about a King in the twilight of his rule. One of you plays the King, who wields vast power over the Kingdom. The rest of you play members of the King’s court. Each with their own hidden nature, and each with the ability to seize the King’s power for their own. Through play you discover the fate of the King, the Kingdom, and what power does to the powerful.

http://www.heartofthedeernicorn.com/serpentstooth/

Love in the Time of Seid
Love in the Time of Seið:
Love in the Time of Seið is a low-prep, quick playing story game. This game provides very strong situation and guidance. There are five tightly-interconnected characters, compelling locations and events, and everything you need to get to the good stuff immediately. In a Norse-themed fantasy kingdom on the brink of ruin, who will gain power and who will win love? What price will they pay, and what other plans does fate have in store?

http://norwegianstyle.wordpress.com/2010/06/04/love-in-the-time-of-seið/

dread_standard_front_cover
Dread:
Dread is a game of horror and suspense. Those who play it participate in a mutual telling of an original macabre tale. The goal of the game is to sustain the delicate atmosphere that is necessary to produce the hand quivering emotion that lends Dread its name. The thrill lies within the tension between desire and loss. You will take on the role of someone trapped in a story that is only as compelling as it is hostile–someone who will find themselves making the sorts of decisions we hope never to face in real life.

Dread uses a unique questionnaire method of character creation. The character questionnaire provides the skeleton of a character, suitable for the story or campaign, while the player gets to add the flesh when they answer the questions, thus creating the character they want to play. In this way, characters are guaranteed to fit into the story, and yet players are invested in the characters, lending weight to the decisions they make.

In play, dice, cards, or other more-traditional randomizers are replaced by a tower of blocks, such as the Jenga® game. When a character attempts a task beyond their capabilities, the tower determines their success–they can succeed by pulling a block, or choose to fail by not pulling. But if the tower falls, their character is removed from the game, never to return. Their fate might be death, insanity, cowardice, imprisonment, possession, or something else, as the story dictates. Players prone to martyrdom can mollify this somewhat by deliberately knocking over the tower, resulting in a heroic or dramatic success, despite their character exiting the game.

http://www.tiltingatwindmills.net/dread/index.html

Ready, Set, Game PDX is brought to you by Play Out Loud. Play Out Loud serves Portland with spontaneous shared storytelling activities featuring non-mainstream games. Learn more at http://www.facebook.com/playoutloudpdx.

Open Play 43: Dirty Secrets, Fanfic, InSpace, Hot Guys Making Out

18 Apr

6pm – 10pm

Tuesday, April 23

Guardian Games

303 SE 3rd Ave at Pine St

The Breakdown
6:00pm – Chit chat, socialize, make merry, be humans at each other.
6:10pm – Introduce the games and facilitators, facilitators will have the sign up sheets.
6:15pm – Game on!
10:00pm – Any and and all who wish go out for drinks and/or banter, probably at the Green Dragon.

The Games

dirtythumb-u2068
Dirty Secrets:
Sure, your home town’s a great place to live. Crime rates are low. Employment is high. Everyone is happy, successful, and filled with civic pride. I’ll bet your city has spent a lot of money telling you it’s true.

Don’t believe it. Scratch the surface, and you will find the truth. That businessman’s cheating on his wife. That politician’s snorting cocaine. That cop’s taking bribes to look the other way. No one is clean. Everyone has a secret, and most will do anything to keep their secrets safe. Even murder.

But secrets have a way of getting out, and bodies don’t stay buried forever.

Welcome to the game of Dirty Secrets. In this game, you and a few friends will create stories of corruption, betrayal, deception, and murder, all set in your own home town. Together, you will guide a single investigator through a complex web of lies, corruption, and murder as he pursues that most elusive prey: the truth.

http://www.darkomengames.com/secrets.html
fanfic
Fanfic:
Fanfic is a game for collaboratively creating erotic “fan fiction,” naughty fan-created stories inspired by existing works of fiction, and it aims to do it badly. You will explore the deepest sexual desires of characters from your favorite books, television shows, movies and video games. Fanfic strives to emulate everything that is quirky and ultimately endearing about fan fiction: bodice ripping; stilted dialogue; awkward turns of phrase and improbably coupling.What better way to learn to do it right than to do it oh-so-wrong?

www.fanficgame.com
cronotic_spaaaaace
InSpace:
Beyond man’s small blue world a vast cosmos awaits. What wonders of the universe are yet to be discovered? Is space more grand or terrible than we even imagine? Are we alone?

This supplement for InSpectres let’s you explore the mysteries of space and play games in the style of 2001: A Space Odyssey, Solaris, Contact, Ringworld, or Forbidden Planet. It is not necessarily a humorous or even action-packed escapade–it can be a thoughtful and serious examination of the mysteries of the universe and humanity’s place in it.

http://memento-mori.com/inspectres/
HGMO
Hot Guys Making Out:
Hot Guys Making Out is a passionate role-playing game, set in the Spanish Civil War, in which a tormented nobleman and his young ward attempt to resist their forbidden love for each other, and fail.

http://www.tao-games.com/

Ready, Set, Game PDX is brought to you by Play Out Loud. Play Out Loud serves Portland with spontaneous shared storytelling activities featuring non-mainstream games. Learn more at http://www.facebook.com/playoutloudpdx.

 

Open Play 42: Golden Sky Stories, Bhaloidam, They Became Flesh

3 Apr

6pm – 10pm

Tuesday, April 9

Guardian Games

303 SE 3rd Ave at Pine St

The Breakdown
6:00pm – Chit chat, socialize, make merry.
6:10pm – Introduce the games and facilitators, facilitators will have the sign up sheets.
6:15pm – Game on!
10:00pm – Any and and all who wish go out for drinks and/or banter, probably at the Green Dragon.

The Games
gss
Golden Sky Stories:
Originally released in Japan in 2006, Golden Sky Stories is a uniquely heartwarming, non-violent role-playing game by Ryo Kamiya. In it players take on the role of henge, animals that have just a bit of magical power, including the ability to temporarily take human form.

It isn’t a game where you fight with others. It isn’t a game where you compete with others. It’s a game where everyone works together to create a story. If you can tell a good story, everyone wins, and if the story is boring, then everyone loses. That’s the kind of game this is.

The henge do not fight with weapons or magic. They don’t seek out or expose great secrets. They don’t save the world. They don’t earn money. Stories about henge are simpler, but every bit as important. They save people not through money or food, but with their hearts. Such stories are waiting for you in this town.

www.starlinepublishing.com
bhaloidam-logo-med
Bhaloidam – The Stranger:
Use Bhaloidam – a storytelling platform inspired by semiotics, Russian formalism, and commedia dell’arte – to tell a classic tale of The Stranger, a mysterious person of unknown background who arrives in a small town and upsets the balance of power. Using Bhaloidam’s imagery-rich game boards you’ll determine whether this story takes place in Feudal Japan, America’s Wild West, or someplace entirely new. You’ll also decide whether The Stranger is a hero or a villain, peaceful or violent, and fated to win or lose.

www.bhaloidam.com
They Became Flesh
They Became Flesh:
The war in Heaven is over.

God’s forgiveness is uncertain. Humanity’s embrace is fickle. Peace among your kind is unlikely.

Many of the Fallen have been killed.

This is the story of those who are left.

They Became Flesh is a game about fallen angels, just after the fall. It is a game with two Game Masters, who control God and Humanity while players take on the roles of the Fallen— angels who loved humankind best and were punished by God for defending Adam and Eve. The Fallen are pushed and manipulated by God and Humanity, and every action leads them to one of three options: forsaking humanity and the Fallen to become Angels, forsaking God to become human, or forsaking both in the name of brotherhood.

http://elizabethsampat.com/find-my-games/

Ready, Set, Game PDX is brought to you by Play Out Loud. Play Out Loud serves Portland with spontaneous shared storytelling activities featuring non-mainstream games. Learn more at http://www.facebook.com/playoutloudpdx.

Open Play 41: Steal Away Jordan, Under the Bed, Bhaloidam, In A Wicked Age

20 Mar

6pm – 10pm

Tuesday, March 12

Guardian Games

303 SE 3rd Ave at Pine St

It’s time for another round of story gaming madness!
Here is how this works:
6:00pm – Chit chat, socialize, make merry.
6:10pm – Introduce the games and facilitators, sign up sheets go out.
6:15pm – Game on!
10:00pm – Any and and all who wish go out for drinks and/or banter, probably at the Green Dragon.

 

Steal Away Jordan:
Steal Away Jordan is a vehicle for players to tell a collective story of the lives of people who live in the shadow of slavery. The emphasis here is on the people, not the place or time. The institution affects everyone, from the child born into bondage to the man who owns him.

Steal Away Jordan is a role playing game written in the spirit of neo slave narratives like Margaret Walker’s Jubilee, Toni Morrison’s Beloved, and Octavia Butler’s Kindred.

In this game, players are unlikely but certain heroes.

Like these fictional accounts of slave life, players explore the social and psychological implications of life in a society where people can be property. Ultimately, players consider slavery’s long-term impact on a society and on the descendants of slaves and slave owners.

http://theunstore.com/unstore/game/53

under the bed
Under the Bed:
“The stuffed animals, toy trucks, and action figures of your childhood did more for you than you remember. They were your guardians, advocates and friends, putting their lives on the line for you.

“Do you have what it takes to be a toy?”

You will play as Toys: green army men, fire trucks, dolls, a sticks shapped like people, a favorite stone. They are each responsible for the well-being of the Child that owns them, but they are not responsible for the well-being of eachother; quite the contrary, in fact: they are in competition for the affections of the Child and will do anything to gain it.

http://glyphpress.com/UtB/

bhaloidam-logo-med
Bhaloidam:
Bhaloidam is an independently-published tabletop storytelling platform that is used for the spinning of collaborative and character-driven storyworlds. In some ways, it is similar to RPGs such as Advanced Dungeons and Dragons, Burning Wheel, and Fate. However, it differs from traditional RPGs in many significant ways as well.

The most obvious difference is that Bhaloidam uses individual gameboards called Lifewheels instead of character sheets. Spinners (players) place and move stacks of tokens on the Lifewheels to track their influence on the storyworld. Stacks never contain more than three tokens, meaning the comparative math needed to play is easily visualized and comprehended.

Using colorful iconography, the Lifewheel depicts every single rule you need in order to play Bhaloidam. It may seem daunting at first, but once you grasp the core gameplay, it will become one of the most fluid and adaptable storytelling platforms you’ll ever use.

This weeks scenario is The Conspiracy: A group of shadowy conspirators gather to finalize their plans to assassinate a person of great importance.

http://www.bhaloidam.com/

iawa-preview
In A Wicked Age:
In this wicked age…

…Gods, demons and mortals contend with one another for power…

…Law and civilization are new, and no one is their master…

…A simple midwife can set in motion the downfall of tyrants and great empires…

…Your birth is not yours to choose, but your fate is what you make it.

In a Wicked Age is a sword & sorcery roleplaying game of high drama and churning history.

http://www.lumpley.com/wicked.html

Ready, Set, Game PDX is brought to you by Play Out Loud. Play Out Loud serves Portland with spontaneous shared storytelling activities featuring non-mainstream games. Learn more at http://www.facebook.com/playoutloudpdx.